Hello, and welcome to 24 hours of D&D: The Rise of Tiamat!
This adventure picks up where The Hoard of the Dragon Queen--our previous 24-hour D&D marathon-- left off. I (Ben Campbell) and my two co-Dungeon Masters (Sidney Parham and Ryen Martinez) will be running the adventure for a group of brave heroes--and when we're not running, we'll be playing ourselves!
This event, like the one back in October, is an effort to raise money for the Extra Life charity. As such, our supporters will have the opportunity to donate money, which has the added bonus of in-game benefits for the player/character of your choice! Trust me, having read the adventure, I can say with confidence that we'll need every bonus we can get...
This adventure will be of truly epic scale! Starting at level eight or nine gives characters access to abilities such as Wall of Fire, Fly, Indomitable, and Raise Dead, and by the end world-shattering powers like Earthquake, Teleport, and Reverse Gravity. That said, the enemies we face will be stronger still, including necromancers, giants, and, of course, dragons!
Subsequent blog posts written by each player will provide their own introduction and description of their character. I will start with mine--some of you may remember Auric, the once-Gold Dragon-turned-Half-Elf, with a penchant for flying around and launching fireballs out of his mouth... as well as charming just about everybody he meets.
Let the adventure begin!
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